以下为NGUI源码
UICamera.csvoid LateUpdate () { #if UNITY_EDITOR if (!Application.isPlaying || !handlesEvents) return; #else if (!handlesEvents) return; #endif int w = Screen.width; int h = Screen.height; if (w != mWidth || h != mHeight) { mWidth = w; mHeight = h; UIRoot.Broadcast("UpdateAnchors"); if (onScreenResize != null) onScreenResize(); } }